Get the Rule Book on BoardGameGeek.com
|The cover art has nothing to do with the game and would be better-suited as a city pop album cover|
I've completed my English translation of the rules for Urusei Yatsura: Tomobiki-cho Kaigui Wars (Tsukuda Hobby, 1985) (うる星やつら 友引町買い食いウォーズ) and posted the rule book on BoardGameGeek.com.
Get it here (may require site registration): https://boardgamegeek.com/filepage/265130/urusei-yatsura-tomobiki-cho-kaigui-wars-english-ru
What is Urusei Yatsura?
This game is based on the Japanese Urusei Yatsura (often translated as "Those Obnoxious Aliens") sci-fi high school slapstick romantic comedy manga series created by Rumiko Takahashi in 1978. It was also made into a successful anime TV series in 1981, with motion pictures, OVAs, and video games that followed. The TV series was recently rebooted in 2022.
|Urusei Yatsura anime character line-up|
The protagonist of the story (he's no "hero") is Ataru Moroboshi, a lazy, lecherous, unlucky teenage boy who finds himself at the center of many unusual events that happen in his hometown of Tomobiki (mythical creatures, evil spirits, a terrifying potato curse, etc.).
What are the Kaigui Wars?
|Kaigui Wars translated as "The Great Off-Campus Snack Battle" by Viz Comics|
The Kaigui Wars refers to a week in which the Tomibiki High School faculty and staff work to "crack down" on the school rule that states students are not allowed to eat lunch off-campus. "Kaigui" translates to "buying and eating" and usually refers to when small children are allowed to buy snacks or treats with their own money. The students refuse to eat their packed lunches and revolt by sneaking through town to eat at various restaurants and food stalls. The school staff are in hiding throughout the town, waiting to catch a student in the act of eating forbidden food while in school uniform.
|The school principal directs his units in the field by radio, tracking student and faculty movement in the town on a strategic map that looks a lot like this game's map board|
What is this game?
The game is a detailed "simulation game" (like a hex-and-counter wargame) that reproduces the chaotic, ridiculous events of the first afternoon of the Kaigui Wars. Players break up into a Student team and a Teacher team (including school faculty, staff, and the students in the "Student Behavior Task Force" who are helping to enforce the rules). Each Student team player controls 3 characters and each Teacher team character controls 4 characters. The game is ideally played by 4 players, 2 on each team.
|Game board map of the town of Tomobiki. The large orange square is the school grounds of Tomobiki High School.|
The Student team earns victory points by buying and eating food from food vendor spaces (red squares). The Teacher team pursues and captures students (by intimidating them into compliance or by force), escorting them back to school grounds. The students can't buy food in the presence of a teacher and teachers may start the game disguised, hiding at food vendors anywhere on the map.
|Sample character card A: Ataru Moroboshi|
Each character has detailed characteristics of Stamina (ST), Reflexes (REF), Fighting Strength, Money, and Friendship Levels. This information is tracked on a detailed log sheets that must be used for each character in the game.
|Sample event card Umeboshi (Dried Plum) IM|
Order of Operations
① Stamina Recovery Phase
② Bus Movement Phase
③ Teacher Movement Phase
④ Teacher Event Phase
⑤ Spotting Phase
⑥ Intimidation Phase
⑦ Capture Phase
⑧ Teacher Fighting Phase
⑨ Student Movement Phase
⑩ Student Event Phase
⑪ Escape Phase
⑫ Friendship Phase
⑬ Student Fighting Phase
⑭ Buying and Eating Phase